Example :

1 base ( character )

10 background colors

10 types of clothes

10 types of sunglasses

10 types of caps



this is 1x10x10x10x10 which is 10,000



in this example, there are 4 traits, which are backgrounds, clothes, sunglasses, caps and there are 40 assets because each TRAIT has 10 assets



trait = background

asset = black bg, red bg



now we generate 10K from these items.

this is how the mechanism works.



of course, you can add more assets/traits.



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