Example :
1 base ( character )
10 background colors
10 types of clothes
10 types of sunglasses
10 types of caps
this is 1x10x10x10x10 which is 10,000
in this example, there are 4 traits, which are backgrounds, clothes, sunglasses, caps and there are 40 assets because each TRAIT has 10 assets
trait = background
asset = black bg, red bg
now we generate 10K from these items.
this is how the mechanism works.
of course, you can add more assets/traits.
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